This project was made in ~3 days for GMTK2025. It was my first game jam, my first time working in a 3D environment, and my first time publishing a game project - yay!

The game is about mental health and being stuck in a loop of negative thoughts. It's not particularly fun to go through that - both in real life and in this game. Bummer :(

On the bright side, I had a lot of fun learning about new coding concepts, finding out about shaders, and familiarizing myself with Godot. So even if the output isn't fun, the process definitely was.

Thanks for checking this out!


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CREDITS:

  • Dialogue Manager - Nathan Hoad
  • Starry Sky shader - Breadpack
  • Dissolve shader - KitsuneKotta
  • Background music - Alkakrab
  • Breaking glass sound - Hifijohn (Freesound community)
  • Heartbeat sound - Shapeforms audio

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